Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

4M Downloads

speedometers work, but somehow tachometers don't

BlazeWolf1122 opened this issue ยท 8 comments

commented

what

commented
video.02.mp4

They seem just fine to me?

commented

will check the latest beta

commented

what causes a vehicle to make the engine gauge not work, despite a running and functional engine in it?

commented

image
Seems to be a [packard] with that specific vehicle then, my bad

commented

but i've never seen a bug like it before, so that confuses me

commented

Does this help?
image

commented

Your instrument slot def probably has an optionalPartNumber on it that's making IV look for an engine that doesn't exist. Spedometer works because that variable doesn't care what it's on, but since RPM is an engine-specific variable, the code won't ask the vehicle for that info as it knows it won't have it.

commented

Closing as this was due to part slot being incorrectly referenced.