Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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Accelerational Roads - Elephant_1214

mic2139 opened this issue ยท 4 comments

commented

Accelerational roads should cause any vehicle under a set condition such as the engine being on to accelerate a pre determined degree per second whilst on said road, I envision this specifically for aircraft and possibly what can be done in regards to "Catapults" - a problem with my idea here is that gliders don't have an engine, but maybe they'd have a small "Electronics" one just to fufill this role if they're to be compatible

commented

Until I see people actually release roads in their pack, I don't wanna even consider this. It's WAY too far in the future. Focus for the next year should be quelling existing bugs and supporting a multi-version platform.

commented

OYE!! I've released roads!

commented

That is true.... Guess I'll have to re-open this ticket then. Oh goody, more work for me! That being said, I'll probably make these roads more like speed limited ones, where the vehicle will keep accelerating until it reaches the set speed on the road and then will maintain that speed. I can see this being good for machinimas and whatnots.

commented

Closing again, as I can't see doing this anywhere in the near future. This is closer to AI driving and would not really be a good use of my time to try and configure what IR already has for its stuff.