Parts connections get mixed up
DrprofLuigi opened this issue ยท 2 comments
There seems to be an issue with parts connecting that shouldn't be. Trailers seem to get their connections messed up. When I have two trailers connected, and I click to release one, both will disconnect. Same with props, when I click one, both spin (on both BETA 8 and 9). I can even start one engine from the other.
Here is an example json from the updated UNU Navigator (the first engine is part 4):
"pos" : [2.875, 0, 3.59375],
"types" : ["engine_radial"],
"defaultPart": "unuparts:unuparts_part_unu_engine_r09",
"minValue" : 0.75,
"maxValue" : 1.2,
"intakeOffset": -0.5,
"interactableVariables": [["!part_present_5"]]
},
{
"pos" : [2.875, 0, 4.125],
"types" : ["propeller"],
"defaultPart": "unuparts:unuparts_part_unu_propeller_3d054",
"minValue" : 133,
"maxValue" : 133,
"interactableVariables": [["part_present_4"]],
"linkedParts" : [4],
"animations": [
{
"animationType": "rotation",
"centerPoint": [2.875, 0, 4.125],
"axis": [0, 0, -1],
"variable": "propeller_rotation_1"
},
{
"animationType": "rotation",
"centerPoint": [2.875, 0, 4.125],
"axis": [0, 0, 1],
"variable": "engine_rotation_1"
}
]
},
{
"pos" : [-2.875, 0, 3.59375],
"types" : ["engine_radial"],
"defaultPart": "unuparts:unuparts_part_unu_engine_r09",
"minValue" : 0.75,
"maxValue" : 1.2,
"intakeOffset": -0.5,
"interactableVariables": [["!part_present_7"]]
},
{
"pos" : [-2.875, 0, 4.125],
"types" : ["propeller"],
"defaultPart": "unuparts:unuparts_part_unu_propeller_3d054",
"minValue" : 133,
"maxValue" : 133,
"interactableVariables": [["part_present_6"]],
"linkedParts" : [6],
"animations": [
{
"animationType": "rotation",
"centerPoint": [-2.875, 0, 4.125],
"axis": [0, 0, -1],
"variable": "propeller_rotation_2"
},
{
"animationType": "rotation",
"centerPoint": [-2.875, 0, 4.125],
"axis": [0, 0, 1],
"variable": "engine_rotation_2"
}
]
},```
There is a very similar issue with the Aurornis. All props spin regardless of which engine is on. These props also appear to produce thrust.