Parts don't always place when also looking at a close hitbox (even if the hitbox doesn't occlude the holobox)
DrprofLuigi opened this issue ยท 2 comments
In the first picture the part will not place. In the second picture, it does. I am guessing that MTS thinks the closer collision box is blocking the part since the center is closer to the player.
I would suggest making it so collision boxes don't block part placement, in my opinion that should be done with interactable variables.
I can't really do the collision box blocking not blocking stuff, since the slot boxes are collision boxes themselves, and the game needs to know if the player has clicked a holobox or a door/seat/etc. But one should be able to place parts whose hitboxes are closer than the other boxes.