Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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[BUG] fireDelay and windupTime work together incorrectly on vehicles.

Wartich opened this issue ยท 6 comments

commented
Jre-legacy.2022.11.03.-.11.48.11.06_x264.mp4

As you can see, it works properly on handhelds, but on vehicle fireDelay applies after windup time which causes additional delay.

commented

Wait... is that a Spammton NEO mech suit?

commented

SEEE? I TOLD YOU I WASN'T CRAZY!!! IT DOES THIS EVEN WITHOUT A WINDUP TIME!!!!!!

commented

Wait.
What the fuck

commented

image
Welp, no better time to point out that I'll have a drivable dalek suit soon!
Which, would PARTIALLY suffer from this ticket's bug, although the gun it uses isn't hand fireable...

commented

Yeah I can attest to this, fire delay is prior to firing not after, my tanks take ages to fire because of it

commented

Fixed in 22.4.0.