[Enhancement] Support for sequenced particles.
dldev32 opened this issue ยท 7 comments
I don't see much of a use for this besides saving total texture atlas space, and even then that seems like it'd be more wasteful.
Besides, newer MC versions split particles into their own little textures anyways, just like we have in MTS right now!
I don't see much of a use for this besides saving total texture atlas space, and even then that seems like it'd be more wasteful. Besides, newer MC versions split particles into their own little textures anyways, just like we have in MTS right now!
But in MTS there is no way to make the texture of the particle be animated.
Such things are already possible with VMs. Either use that, or PR this. 1-month deadline.
TF even is a "sequenced particle"? And what use would I even have for one?
Applying texture atlases as the same particle explosion was done in vanilla MC.