Packets sent to clients cause spam in the logs.
DonBruce64 opened this issue ยท 1 comments
When playing on a server far from other players, it is possible for those players to add or remove parts from vehicles that are not loaded on other player's clients. This causes the server add/remove update packet to attempt to act on an un-loaded vehicle on the player's clients, causing packet spam. Adding a null check to the packets will fix this.