Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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[bug?] about lightObjects in 1.16

Munancho-Hepetonas opened this issue ยท 8 comments

commented

I think brightnessAnimations of lightObjects is not working properly in 1.16.

ezgif-2-b9f582a86e

left is 1.16 and right is 1.12, and the json is the same in both.
I used "duration" and "clampMax" to create a lamp that glows at 70~80% or lights up smoothly, but it doesn't work in version 1.16.
Only beam and flare seem to be working correctly.
Is this a bug or by design? Or is it just my environment?

commented

Potentially? What graphics settings are you using in 1.16.5? Are you using the Wonderful/Fabulous? Because I'm just now hearing issues about that setting.

commented

saddsa

I had the graphics settings set to Fast until now. And optifine was not introduced.
Similarly for Fancy, duration and clampMax didn't work properly.
When set to Fabulous, lightObjects itself stopped working and transparent objects disappeared.

commented

Noted. I've got a thread active on Discord looking at this very issue, so if you want to join there you'll find some similar folks and test builds once I figure this out. Otherwise, keep tabs here and when you see a commit pushed you'll know it's fixed.

commented

@Munancho-Hepetonas are you using the latest release build or the source code?

commented

Do you mean whether the mod version is the latest? I'm using 22.13.0 version

commented

That is indeed what I mean. Are you able to join this Discord thread? I'm working on blended issues right now, and having yours in there and you able to test would help.

https://discord.com/channels/232316230852280320/1216077287653507112

commented

Fixed as of one of the latest beta builds. Not sure which one though.

commented

Fixed in 22.15.0.