Crash when getting near a thread vehicle (from UNU)
HydrogenC opened this issue ยท 3 comments
crash-2020-01-06_17.50.17-client.txt
I was approaching my parking area when it crashed, and I can actually infer that the crash is caused by rendering the threads of the vehicles from the crash report.
The tread system was changed recently to allow for automatic tread creation, which iirc broke how treads were rendered/registered, which means Dr_Prof_Luigi is gonna have to update their pack soon (May already be updated, not sure)
Thanks for replying.
The tread system was changed recently to allow for automatic tread creation, which iirc broke how treads were rendered/registered, which means Dr_Prof_Luigi is gonna have to update their pack soon (May already be updated, not sure)