Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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[Bug] Crazy shading&texture transparency bug with Official Vehicles

StarterCraft opened this issue · 16 comments

commented

In some cases some vehicles from Official pack have transparent textures or overshading problems.
InkedUntitled_1 4 1_LI

commented

Fixed in V20.0.0.

commented

Odd, is it only OCP vehicles that have this issue?

commented

Yes. This problem has appeared before this issue has appeared. First, I turned on the shaders and saw this Scout's textures' bug. Later I have lost any ability to turn on the shaders in any world having any IV vehicles. I think these problems are interrelated. I think it's worth checking out. I can also offer you .log files of that day. It might also help the bugs' investigation.

commented

The shaders crash you referenced is due to a fix I implemented to prevent odd sound corruption and flashing vehicles referenced in #169. If the OCP vehicles had this issue before that, it must be due to something in my rendering routine that only affects OCP vehicles. Likely something due to transparency or something. Will have to investigate. Can you tell me what shaders/version cause this so I can reproduce it on my end?

commented

Any shaders cause the case. You can use the YouTubers' Dream Shaders download link.

commented

@DonBruce64, New info about this issue! OCP Vulcanair has texture transparency while taxiing with shaders turned on.
2020-02-17_11 52 21
2020-02-17_11 52 17

commented

Again "Can you tell me what shaders/version cause this so I can reproduce it on my end?" Showing me a picture of a bug won't help if I don't know your exact configuration.

commented

@DonBruce64, Again: "Any shaders cause the case. You can use the YouTubers' Dream Shaders or the TME Shaders."

commented

Whoops. Sorry about that. Didn't see that....

commented

So I made a bunch of changes to the rendering as of late. @StarterCraft, you able to test on V18.4.0?

commented
commented

Same comment about V19.0.0. I've completely re-done the rendering system in that version, so I don't see any reason why vehicles would be holographic in that version.

commented

So in V18.0.0, I made numerous changes to make the lights better. Next cycle will address other shaders issues with rendering the main vehicle model.

commented

Realized I might have to ping you @StarterCraft

commented

Hi @DonBruce64! Sadly, I had no time to update my instance of IV this month, so I have not tested the update.

commented

@StarterCraft No worries. Whenever you get a chance let me know. Trying to wrap up all my tickets before I try to put to newer MC versions.