Request: textMarkings color in the definitions section (doable?)
fsendventd opened this issue ยท 7 comments
This would be mostly useful for planes, where the part the text is on isn't always the same color. On one plane, black text might look great, where on another it could blend right into the paint, and vice versa.
Flagging this as a backburner as I'll be putting it in when I re-do the animations for duration and delay in V19. That'll take a while, and will break all the animations for packs, so it'll be a good time to break text markings too.
I agree. It would also be nice to have the hudTexture and panelTexture be here as well, so you could have color-keyed instrument panels.
Yes. Doc is the only one that's actually used custom panels if I remember correctly.
I mean, I came up with the idea XD. Maybe for maximum compatibility the definitions could override the panel texture if present, but I wouldn't have a problem moving them.