Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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Request: textMarkings color in the definitions section (doable?)

fsendventd opened this issue ยท 7 comments

commented

This would be mostly useful for planes, where the part the text is on isn't always the same color. On one plane, black text might look great, where on another it could blend right into the paint, and vice versa.

commented

Flagging this as a backburner as I'll be putting it in when I re-do the animations for duration and delay in V19. That'll take a while, and will break all the animations for packs, so it'll be a good time to break text markings too.

commented

I agree. It would also be nice to have the hudTexture and panelTexture be here as well, so you could have color-keyed instrument panels.

commented

If I do this, it'll break packs a second time. Is this really what y'all want?

commented

Yes. Doc is the only one that's actually used custom panels if I remember correctly.

commented

If he's okay with it, I'll go ahead and change it. It's not hard to do.

commented

I mean, I came up with the idea XD. Maybe for maximum compatibility the definitions could override the panel texture if present, but I wouldn't have a problem moving them.

commented

Implemented in V19.6.0.