Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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[Suggestion] Potential for OreDict support in vehicle/part crafting?

fsendventd opened this issue ยท 4 comments

commented

This has been creating a huge issue in large modpacks with a lot of different ways to make the same thing, sometimes you don't get (for example) the flavor of steel that you need to make an UNU vehicle. Possible?

commented

If you can figure out how OreDict works in 1.12.2 and 1.15.X and get it put into a WrapperOreDict class so I don't touch any OreDict classes in the main code, then yes. Otherwise, I ain't touching the Forge jank. I already have enough issues with their regular janky systems.

commented

My solution is to use an OreDictionary converter mod, specifically this one. It can be configured to convert specified OreDict entries too

link: https://github.com/Brycey92/OreDictionaryConverter/releases/

commented

Nope. I'm not going to pull in a mod to use a core feature of Forge/MC. Try again.

commented

So, it turns out OreDict is gone as of 1.13+. Don't want to try to support a system that's not work-able in future MC-versions, so I'm going to have to flag this as a wontdo as it's not a good idea to lock the code into a specific system that Forge sees fit to not maintain.