[Suggestion] Load Textures and OBJ objects in subfolders
Tim3Game opened this issue · 1 comments
This could help pack makers with organization of textures and objects. The textures/objects would load based on the jsondef file location. For instance, if there would be a sign_gasstation_price.json
file in the jsondefs.poles.gasstation
folder, it would firstly try to find the texture in textures.poles.gasstation
and if it wouldn't find the texture, it would try the default folder textures.poles
, the same would be for objects.