Borked animations when several of the same vehicle are present.
Ilya-torshov opened this issue ยท 1 comments
When several vehicles of the same type are in an area (unsure if this applies to different vehicles), door animations will only trigger when the door of the first placed vehicle is activated. This will trigger the animations of every other vehicle no matter the state of their doors, and the animated state of every other vehicle will not correspond with their door position.