[BUG] Signs without a textObjects object don't load properly
Tim3Game opened this issue ยท 1 comments
Hey, found an interesting bug, where when I place a sign and load the world again, if it has a missing textObjects
object in it's .json
file, it will not load correctly and produce an NPE in file TileEntityPole.java
line 40. Looks like adding a simple != null fixes that but I let that be your decision on how to solve it. Proberly this could happen on other objects in the .json
files too, but I didn't currently came across another one.
latest.log: https://paste.ee/p/gEjm4