Sub Parts do not disable mirroring
DrprofLuigi opened this issue · 2 comments
{
"definitions" : [//Dyes: Black=0 Red =1 Green=2 Brown=3 Blue=4 Purple=5 UNU=6 Silver=7 Grey=8 Pink=9 Lime=10 Yellow=11 Light Blue=12 Magenta=13 Orange=14 White=15
{
"name" : "Steve",
"subName" : "",
"extraMaterials" : []
},
{
"name" : "Derrick_Amithson",
"subName" : "_derrick_amithson",
"extraMaterials" : []
},
{
"name" : "Dr_prof_Luigi",
"subName" : "_dr_prof_luigi",
"extraMaterials" : []
},
{
"name" : "ยง6EndrTheStrange (Patron)",
"subName" : "_endrthestrange",
"extraMaterials" : []
}
],
"general": {
"type" : "custom",
"customType" : "npc",
"disableMirroring" : true,
//"materials" : ["minecraft:leather:0:8", "minecraft:wool:0:2"] //Vanilla
"materials" : ["minecraft:leather:0:8", "minecraft:wool:0:2"] //Immersive Engineering
},
"custom" : {
"width" : 0.5,
"height" : 1
}
}
Bumper Stickers work fine, and they use the same disableMirroring
subParts inherit the mirroring of their parents. The idea being that if the parent is mirrored, the sub-parts should be as well. Is this an incorrect assumption? Because for things like gun pods and wheel hubcaps you want the mirroring to occur.