Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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Analog variables don't animate when they have a sound

DrprofLuigi opened this issue ยท 2 comments

commented

The following shifter animation does not work as-is, but when I remove the sounds, it works fine:

{ "objectName": "$Gearshift_Manual", "animations": [ { "animationType": "visibility", "centerPoint": [0, 0, 0], //"axis": [0, 0, 0], "variable": "engine_isautomatic_1", "clampMin": 0, "clampMax": 0 }, { "animationType": "rotation", "centerPoint": [0, 0.25, 1.625], "axis": [0.5, 0, 0], "variable": "engine_gearshift_hvertical_1", "forwardsStartSound": "unuparts:unuparts_rotation_unu_gearshift_3", "reverseStartSound": "unuparts:unuparts_rotation_unu_gearshift_3" }, { "animationType": "rotation", "centerPoint": [0, 0.25, 1.625], "axis": [0, 0, 1], "variable": "engine_gearshift_hhorizontal_1" } ] }

"It's because it's doing the 0-1 state-factoring interpolation because there are sounds on it." - don_bruce 2021

commented

So it was indeed a bug. I had the same problem on my shifter, that's why I added downshift and upshift solely for sounds. If it's fixable that's great news!

commented

Fixed in V19.15.5.