Immersive Vehicles (Formerly Transport Simulator)

Immersive Vehicles (Formerly Transport Simulator)

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[ENHANCEMENT] Some gun changes

Ilya-torshov opened this issue ยท 7 comments

commented
  1. Optional parameter to make guns only work with the vehicle on (movement and shooting)
  2. Autonimous guns with an option to make it un-selectable, and options to wether they shall behave like a villager is using it (looking around when not engaging, or staying still until it engages an enemy)
commented

Implemented in V20.0.0.

commented

Only one request per ticket, please. As such, I'm going with the first one for this ticket. Should be do-able given that I just need to check for the same condition as the DRLs check for.

commented

Oh. Pardon, mind if i ticket the next suggestion as well?

commented

Un-sure. You basically want sentry turrets for that second one, correct?

commented

Correct, yes

commented

Check the gun code. There might be something in there you'd be interested in.

commented

sentry code would benefit the dkz_sentinel, as long as it can be disabled until it detects a close-in. also, eventually id like to make it so that munitions can take out missiles the way the CIWS system is made for