[BUG] Model render thing is backwards?
boot2big opened this issue ยท 5 comments
Maybe add a toggle to switch it back and forth if it's intentional? I think it'd be important for certain parts like tires/npcs/seats which I need to be at a specific angle for consistency
Okay, I see now what the issue is, and I KNOW I fixed it with this latest commit.
Which model thing is this? The one in the dev-mode editor? If so, can you try that with the newest compiled build? I made some major changes and I think I might have fixed it?
I can't run the build right now but might be able to in a bit. And yes, it's in the devmode editor. (The one with the OBJ, texture and position stuffs.)