Crash when placing filled tank near not filled
NIK220V opened this issue ยท 0 comments
When you place a filled tank near not-filled one it crashes. Everything.
Hope you can fix this?
Description: Exception in server tick loop
java.lang.ArrayIndexOutOfBoundsException: -1
at powercrystals.minefactoryreloaded.tile.tank.FluidTankMulti.fill(FluidTankMulti.java:107)
at powercrystals.minefactoryreloaded.tile.tank.FluidTankMulti.addTank(FluidTankMulti.java:36)
at powercrystals.minefactoryreloaded.tile.tank.TankNetwork.nodeAdded(TankNetwork.java:164)
at powercrystals.minefactoryreloaded.tile.tank.TankNetwork.addNode(TankNetwork.java:32)
at powercrystals.minefactoryreloaded.tile.tank.TileEntityTank.firstTick(TileEntityTank.java:82)
at powercrystals.minefactoryreloaded.net.ConnectionHandler.tick(ConnectionHandler.java:47)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_192_ConnectionHandler_tick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:251)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:862)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:669)
at java.lang.Thread.run(Thread.java:745)