Prepare the mod for translation
remmintan opened this issue ยท 4 comments
Describe the feature you'd like to see
There are a lot of hardcoded values in the mod source code that are used to display messages in the interface.
Because the values are hardcoded we can't translate the mod properly.
The hardcoded value example Text.literal
:
we need to convert such values to translatable text pieces like this one Text.translatable
:
This is done in three steps:
- Find any
Text.literal
- Take text from it to a new key in the resources file
resources/assets/minefortress/lang/en_us.json
- Replace
Text.literal
withText.translatable
with that key
Please feel free to refer to these issues in any PR where you make such changes. When all texts are moved to translation files we will close this issue.
If I want to add a translation file, should I make a fork for it, or just push it on master ?
If I want to add a translation file, should I make a fork for it, or just push it on master ?
Yes, check this PR #14