Make MusicPlayer weapons attack speed matches the beat of the song played
LunyaticCat opened this issue ยท 0 comments
the BPM of every song will need to be a parameter in the enum EnumCassetteType
. The attack speed of a MusicPlayerWeapon
will then need to change to match the BPM of the music played.
The damage of the weapon might need to change as well, preventing music with high BPM from becoming too powerful