MiniHUD

MiniHUD

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Shapes config page not correctly adjusting based on GUI scale

omega9380 opened this issue ยท 5 comments

commented

The shape config page is "squished" when the GUI scale is set too big or on Auto scale. This makes it next to impossible to adjust settings on the first configured shape without adjusting the GUI scale every time.

Happens on single or multiplayer.

Fabric v. 0.11.6
Fabric API v. 0.37.1+1.17
MiniHUD v. 0.19.0-dev.20210707.150016
MaLiLIB v. 0.10.0-dev.24

Screenshot:

2021-07-28_16 36 06

F3 screen:
2021-07-28_16 37 17

commented

Sorry, just saw that this was a dupe of #153!

However, I do have a question. You mentioned in a post on #153:

The new malilib does/will also have a separate option to switch the scaling just for my client mods so that you don't need to change the "global" vanilla scale value which affects all screens.

If it's implemented in dev.24, how do we set that option?

Thanks!

commented

This is not yet in any "official" versions, it's still only in the development code in the 1.12.2 LiteLoader branch. There is still a fair(ly huge) amount of work left on 1.12.2 before things are ready to start getting ported to the later MC versions.

And as of right now Litematica still hasn't even been updated to all the malilib changes in that development code, so it's not even possible to compile it against the new malilib before spending a fair amount of time porting and updating all the things to work in the new systems/screens/etc. I do need to start on that port pretty soon though, but there are still a couple of malilib refactors that I want to finish before I start on that. Even after Litematica gets updated and starts working again with the new malilib code, there is still a long todo list for Litematica, Item Scroller, MiniHUD and Tweakeroo of new features, bunch of improvements to old features etc. that I need to decide on what to include in that next round of bigger updates, before starting the code port from 1.12.2 to 1.13.2+. So basically still no idea of an ETA on all of that...

commented

Is it the same issue im having here?
image

commented

The opened dropdown menu contents overlapping the other elements is a different issue. I did recently improve the shape manager screen layout code a bit, so that it should handle the tab button rows on the top properly now. But the opened dropdown menu contents being behind the other elements is not fixed by those changes. And I'm (probably) not going to do anything about that in this old code, as it's fixed properly by the z-layering changes that have been done in the main development code.

For those button layout fixes (as per the original issue report), you can use this version for now: https://masa.dy.fi/mcmods/minihud/minihud-fabric-1.17.1-0.19.0-dev.20211027.183903.jar I'll still do some other small things at some point before I'll upload a new version to CurseForge.

commented

This is another example in v0.28.0
image