As of MiniHUD 0.19.0-dev.20211027.183903, shapes fail to render water behind them with Fabulous graphics.
James103 opened this issue ยท 0 comments
MiniHUD 0.19.0-dev.20211027.183903
Minecraft 1.17.1
System Details from F3+L
This is part of the surface of a Despawn Sphere rendered using Fabulous graphics.
This is a similar part rendered using Fancy graphics.
Expected: At least Fabulous graphics should:
- Render the shape underwater when you are above water and vice versa.
- Render any water behind the shape as well.
Actual:
- Fancy graphics renders the shape, but only above water, but it also renders the water behind.
- Fabulous graphics renders the shape, but only above water, and cuts off rendering of any water that's behind the shape.
To reproduce:
- Go to an ocean or a river.
- Use MiniHUD to set a Despawn Sphere at your current position (any other shape works fine as well).
- Use vanilla's elytra flight, Creative Mode, or Spectator Mode, or Tweakeroo's free cam, to view the surface of the Despawn Sphere next to the surface of the water.
- Notice the rendering errors described above.