Mining Gadgets

Mining Gadgets

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[Suggestion] Blockbreak animation styles

rebio opened this issue ยท 4 comments

commented

So far there are two block breaking animations:

  • Shrink
  • Fade

Can we also have the default vanilla breaking animation? (Like eg. hammers from Tinker's)

commented

It's a laser, so how about heating up animation? May look like changing blocks' hue towards red until they break? Don't know how high or low of a lag it would induce.

commented

That would be such a low lag approach, I kinda like it. Depends on @Direwolf20-MC as from what I know it would pretty fundamentally change how our breaking currently works.

commented

Putting my two cents in. I was just watching DW play with the animations in a vid, and I would like to suggest an "erode" option that shaves away layers of the block starting from the side the player is mining from. I'm not sure how well I'm explaining this. If mining from above, when the block is half mined it would look like a slab.

I know this would not be a low lag approach, but since player orientation is already done to draw the laser I'm wondering if that information could be called for the breaking animation without too much added calculation.

commented

From what I understand of the way the rendering system works, this would require some level of shaders which I'm really not interested in learning atm :P