Void Junk doesn't appear to work all the time
MikeHollisJr opened this issue ยท 24 comments
Nothing as in it fails to mine or nothing as in it's placed in your inventory?
Nothing as in it fails to mine or nothing as in it's placed in your inventory?
Right, that was a bit unclear, it successfully mines, but the void junk filter does nothing, items appear in inventory as they would without it
You got it in white or blacklist?
I've tried both and they have the same behavior, the black icon is showing, which I assume is the current state, but it could be the state it changes to if you click it,
And since I haven't had reliable usage I can't tell which is the correct setting, however I have been operating under the assumption that black icon showing, is blacklist enabled
So blacklist will void everything in the list, whitelist will void everything but whats in the white list. I you want to void all cobble then you'd want it in whitelist mode. It's basically a "everything but and an everything not this"
So blacklist will void everything in the list, whitelist will void everything but whats in the white list. I you want to void all cobble then you'd want it in whitelist mode. It's basically a "everything but and an everything not this"
I understand the concept of a blacklist and a whitelist but the way you just phrased that makes me wonder now, so let me ask.
does the void junk filter apply white and black list to the mining operation or to the void operation?
The button doesn't seem to do anything for me either way though, but I'm curious
It's kinda odd and I definitely need to clean it up so it's clear that it: Effects the Void Operation and not the mining operation. It won't leave blocks out of the 3x3 or 1x1 area. It'll simply decide which to void and which not to void. From my testing it works as intended but can be a tad confusing on what each mode does.
Say I only wanted Cobble. I'd put Cobble into the WHITELIST.
If I wanted anything other than cobble then: Cobble would be in the BLACKLIST.
I'm not trying to explain it to you, I'm trying to write it down how I programmed it haha. It's not a typical system :P
It's kinda odd and I definitely need to clean it up so it's clear that it: Effects the Void Operation and not the mining operation. It won't leave blocks out of the 3x3 or 1x1 area. It'll simply decide which to void and which not to void. From my testing it works as intended but can be a tad confusing on what each mode does.
Say I only wanted Cobble. I'd put Cobble into the WHITELIST.
If I wanted anything other than cobble then: Cobble would be in the BLACKLIST.I'm not trying to explain it to you, I'm trying to write it down how I programmed it haha. It's not a typical system :P
Okay that is what I intuited, so that sounds good, at least to me. I'm downloading OBS so you can see the behavior in motion
Just for fun, try to disable and re-enable the void junk upgrade and see if that helps. I think some of our upgrade's NBT's are initiated correctly until you turn them on/off via the gui the first time.
Okay so I was able to get it to work correctly, by removing the item from the grid,
- So I broke cobble, with cobble blacklisted
- removed cobble from the blacklist grid still left it in blacklist mode and it voided the cobble
- switched to whitelist and it correctly mined the cobblestone
- switched back to blacklist and tried to mine slate which is also in my blacklist, and it appeard in my inventory
From what I can tell for some reason things are only taking effect after removing them from the grid rather than adding them to the grid
Toggling void junk does not appear to make a difference,
Okay further testing on that and the inconsistency is back, the cobble started being broken again I believe when I re-added the cobble to the filter, and now removing it from the grid again does nothing
Regarding toggling the filter off and on, when that didn't do anything I toggled everything in the ui which also didn't make a difference
I'll see if I can reproduce the issue.
Thank you, All the mods 4 on Twitch, No special configuration, Client-server setup
I can also confirm I'm having the same issues as @MikeHollisJr said so far.
I can also confirm I'm having the same issues as @MikeHollisJr said so far.
Just out of curiosity dh47, are you using a pack or custom mod configuration?
@MikeHollisJr running a heavily modified version of the unstable pack.
I've found that the void filter blacklist DOES work, but ONLY if one block (any kind of block) is any slot of the void filter. As soon as I add a second block, or more, it does not void any blocks in whitelist or blacklist. If I have an empty whitelist it does void everything, and if there is one block in the whitelist it voids everything but that one block, but if I add a second or more, nothing is voided. Super bizarre behavior. This is especially annoying in ATM4 as I don't see any other item for voiding/nulling items from inventory.
All the Mods 4, Pack 0.2.4, Forge 28.1.96, mininggadgets-1.2.3.jar. I haven't modified the pack.
I can post a video showing this on youtube if you want. I may also try making a fresh custom 1.14 pack with just forge and mining gadgets to test if it is some weird mod interaction.
Hmm, that's actually super helpful, I'm sure it's a simple fix. Dire and I have been pretty busy lately. I'm going to aim for an update today maybe :D