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// TODO Redo this without causing inv issues |
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// for (int index = 0; index < player.inventory.getSizeInventory(); index++) { |
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// if (player.inventory.mainInventory.get(index) != ItemStack.EMPTY && player.inventory.mainInventory.get(index) |
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// .getItem() instanceof ItemGogglesMining) { |
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// return player.inventory.mainInventory.get(index); |
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// } |
This issue was generated by todo based on a TODO
comment in 8e9a921. It's been assigned to @Wurmatron because they committed the code.