MMD OreSpawn

MMD OreSpawn

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Vein generator is still broken

CalaMariGold opened this issue ยท 8 comments

commented
  • Vein generator has been fixed to work properly

Veins are not generating in the size they are set to in the config. For some ore, I have a size of 3 and variation of 1, yet veins will be 10-15 blocks large.

This occurs for all ore. Nothing seems to be respecting the size and variation that I put.

commented

share the config in question - it might be that you're using parameter names that are valid for, say, "default" but incorrect for "vein" (and yes, the parameters are named differently between different features)

commented

Yeah - finally have time to reply and someone already has. "Size" in the vein generator is the size of an individual node - "length" is the length of the vein. "Wander" is how much it twists and turns... The Vein generator has different parameters to cover all the variability it offers. Closing as "not a bug, just a misunderstanding of parameters"

commented

I found this on the wiki

				"minHeight": 16,
				"maxHeight": 80,
				"variation": 16,
				"frequency": 25,
				"minAttempts": 4,
				"maxAttempts": 8,
				"size": 4,
				"length": 32,
				"wander": 50

Can you explain what each one does? I can't find info about each on the wiki.

commented

What about the rest? minAttempts? variation? What do you mean "size of an individual node"? Is that how many ore blocks there are in a vein?

commented

A node is a single step along the vein - one "block" of the length that gets more added to it - "miAttempts" and "maxAttempts" describe an inclusive range for how many times to try and place a vein in a given chunk. Frequency is overall how often it should succeed, variation is difference in both length and size of node.

commented

A node is a single step along the vein - one "block" of the length that gets more added to it

What? Can you be anymore vague? I need to know exactly what all of this is so I don't have to spend 8 hours testing it. Can you give me an example? Like, what vanilla iron ore spawn is like, or at least similar to it.

commented

vein is generated by the system creating a "wandering line" of blocks through a chunk or chunks - each "step" of the process - ie: each block of the length - is a "node" where it will generate up to "size" blocks of the specified ore in a pattern around it. (And if my explanation still confuses, then realize this is why the documentation is barely there - I can write the code, but I can't explain it well)