
Possible adds?
BLSK opened this issue ยท 4 comments
I have seen it before, but the mod seems to be dead and I loved controlling worlds fairly extremely.
I found your mod and was looking forward to making my world my way!... then:
I notice I can choose to have stuff spawn in normally not spawnable blocks, which is nice but I was hoping for the option to the .json as a replace a type of block vs potentially any of the blocks in area and I may of wanted the stone.
Lastly I was wondering why I can't put in 0 as a max height unless something odd there is happening
When I put in a maxHeight:0; it causes the game to:
1)Freeze up
2)Stop on : Loading World: Building Terrain
3)let it set at that screen for 10 minutes. When I changed the 0 to a 1 it worked finally.
"dimensions":[
{
"dimension":"0",
"ores":[
{
"blockID":"minecraft:diamond_ore",
"replace":"minecraft:bedrock"
"size":2,
"variation":1,
"frequency":30,
"minHeight":0,
"maxHeight":0,
"biomes":[
]
}
I am not sure what the term is but am curious if the replace could be a thing and option to have 0 as a maxHeight. I do kinda like the 1.7.3beta- broken bedrock which I enjoy letting people on my server do fun extreme plays as I don't like diamond above 0(at least very little above. With other mods you get things like magnets and it adds some fun by far :)
I am curious why it wouldn't? I do notice when you put in 0 as min and 1 as max it spawns 1 layer above the bottom block so was thinking your code considered the bottom layer of the world to be 0? as in 0- 255 rather than 1-256.
Edit----------------------------------
Checking something with size of 1: I do see diamond above the bottom layer
"dimensions":[
{
"dimension":"0",
"ores":[
{
"blockID":"minecraft:diamond_ore",
"size":1,
"variation":1,
"frequency":30,
"minHeight":0,
"maxHeight":1,
"biomes":[
]
}