[Suggestion] Mo'Bends Toggle Keybind
slave2midna opened this issue ยท 0 comments
Is your feature request related to a problem? Please describe.
Problem doesn't appear to be on Mo' Bends side. It pertains to various vehicle mods like Crayfish Vehicles. When using Mo'Bends the character does only the sitting animation on some mounts that use the horse animation. Like motorcycles. So the arms don't reach for the handles and such. He rides the motorcycle like it's a chair. When you go into the menu, and turn off bends - he shifts to the proper position.
Describe the solution you'd like
I don't fully expect Bends to have compatibility to every single mod and thus Its probably a solution that might have to come in later updates. However, if Mo'Bends had a toggle keybind for player models then when I mount up on a Motorcycle I can hit the keybind and it will turn off bends while riding to show my character in the right position. I can then hit the keybind when I dismount to resume my bends animations. It's an extra step sure - and a complete fix would be mount support, but I feel a keybind in my situation would work just as well for the time being.
Describe alternatives you've considered
Currently it is working fine when I open up the menu and turn off bends. I just have to press more keys and buttons than I'd like to for something so trivial. I've considered just dealing with the sit animation and ride around on motorcycles that way.
Additional context
I figured a QoL fix like this would be easier to implement then full scale model support for other peoples mount mods. You guys already did such a HUGE overhaul to the mod that I suspect this is minor compared to the many other requests you get.