Mo' Bends

Mo' Bends

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Features: Armorer's Workshop

Glytch10 opened this issue ยท 0 comments

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Is your feature request related to a problem? Please describe.
I found this mod during development for a server of mine, and was very interested in it and its features for the sword system the staff team is designing. I loaded it in to test it, and it worked just as described, which was amazingly. However, we're using another mod, Armorer's Workshop: [https://www.curseforge.com/minecraft/mc-mods/armourers-workshop]
This mod allows for players to design equipment by hand, placing cubes as pixels for armor and weapons. We had several skins designed and were testing them at the time, and when I tried them on... they did not load on the MoBends' avatar. The reason for this is likely because it uses the default avatar without joints. I'm no programmer, but that is the primary conclusion I've come to.

Describe the solution you'd like
This post is mostly informational, but a way to cause the Armorer's Workshop skins to render with the animations from MoBends would be appreciated if taken into consideration.

Describe alternatives you've considered
An alternative to making the Armorer's skins work with the jointed avatar would be to create a mod setting (again, I'm not much of a programmer) that would allow for the default player model to be animated instead, using a similar system but without joints. For example, the emotes from Quark mod (which animate the default player's arms and head) work with the AW (Armorer's Workshop) mod: [https://www.curseforge.com/minecraft/mc-mods/quark]
An animation system similar to that, which likely just overwrites the java animation rather than the model itself, could be added to a "basic mode" setting in the mod, or something to that effect.

Additional context
I'm using Minecraft 1.12.2, and I don't have any other mods besides what are listed that impact player animation. I apologize if this was a waste of your time, and I thank you for your reading and consideration, regardless of ability to apply a solution. Mainly, I wanted to make you aware of the previously stated incompatibility. Thank you for your time.