Suggestion: more flexible actions while player walking and running
fr1g opened this issue ยท 0 comments
Greetings.
I updated to beta1.0 recently, and i'm glad your mod is developing as a successful example (I mean a flagship in this kind of mods) (mdr)
but somethings it appeared ...strange
yeah.the animation played on player's arm while walking and running.looks stiff. sure i can figure out the arms are swinging, but that kind of radius(?) isn't enough.
forgive me to give you an example: emoticons by mchorse. I should say mchorse really do well in designing the player's actions, like running, flying, falling from high, walking.
ABOUT HOW TO SOLVE
make actions more flexible while walking and running. make the player's arms module swing wider or something, just make sure the body not seems...not as cool as using a sword.
AND!!! I THINK IT"S FO*L TO MAKE THE BODY SWING TOUGH AND SWINGING IN SUCH A RADIUS.thx.
all in all, make the body softer.
sorry for my english. if you failed to understand my words, please reply me.
and if you wanna know more about my ideas, reply me !