"Compatibility mode" Is far from compatible (More Player Models)
Delta0199 opened this issue ยท 7 comments
Opening the More Player Models menu and going to "Config" on the bottom right-hand corner
It opens a menu, by clicking on "Compatibility mode", and toggling it to "Yes"
It causes the original player model to render for your skin, but all of the armor follows the mo'bends animations
Toggling it back off does not alleviate the problem, the only currently known solution is to remove the .cfg file from the config folder
Try "epic fight mod" as it takes priority to render itself and has a lot of the animated movements in mo bends, plus it has a whole epic fighting system by pressing r. Still, while rendering it, the whole model from mpm will be reset to the default "epic fight mod" model until you activate it again. At least both models won't be integrated weirdly into the Minecraft model at the same time. ๐
I've found 2 ways to alleviate the problem:
- Go into the Mo' Bends menu ('G' by default) -> Customize -> Player, and clicking on the portrait of the player twice, to turn in off and on. This will bring back the animations to the original model.
- Press F10 (the refresh button)