![Mob Captains](https://media.forgecdn.net/avatars/thumbnails/812/703/256/256/638186419900039171.png)
1.20.1 Forge The particles are visible from a great distance
Krimatoria opened this issue ยท 1 comments
MobCaptains-v2.1.2.jar
Insanity-Shader-Universal-v1.650.zip
The particles of the mob captain are visible at a great distance, this certainly affects the FPS. I do not know if it is possible to disable their visibility, but if these particles were not displayed at such a huge distance, it would be better, because I saw it with shaders from an insane distance only thanks to the particle.
For that you'd need to modify the code, but you can do that.
- Open the
.jar
file, this can be done with an unzipping tool or even by renaming it to.zip
instead of.jar
(remember to undo this in the end) - Navigate to
data/ps-mob/particles/
- In this folder you'll find some
.mcfunction
files, open those with any text editor, the pre installed windows editor works - In each of those files, you will find lines starting with
particle
and they end withforce
, change thatforce
tonormal
and save
Edit: I messed up what to change, 4. should now be correct