NoSpawn Tag Optional
TinyPandas opened this issue ยท 9 comments
Would it be viable to implement so enabled/disabled element for this tag on the Delightful/Dreadful Dirt(s) and Spawner?
In reference to this
I second this. The change breaks the spawning of Bee's for example, vanilla and Mods. It would be nice to somehow be able to edit it in a config. For now the only Option is to revert the mod Version
Could you clarify what you are talking about? the tags have no bearing on anything outside of the spawner, the swap, and dreadful dirt, and by default, is empty.
I dont know what exactly changed. But with that update the spawning from delightful dirt broke for some mobs. Mobs such as bees (vanilla and modded) do not spawn anymore. I think it's because of them not spawning the nornal way but through hives.
I am not sure if it is the tag or something else in the update but I don't see anything else on the changes
Could you clarify what you are talking about? the tags have no bearing on anything outside of the spawner, the swap, and dreadful dirt, and by default, is empty.
bees spawning from dirt? or in general from hives?
Bee's (from Resourcful bees) spawn normally. But they do not spawn from delightful dirt
ya, there is no way the addition of these tags would prevent them from spawning on it, unless some mod, or datapack, is adding them to the tag.
Could you clarify what you are talking about? the tags have no bearing on anything outside of the spawner, the swap, and dreadful dirt, and by default, is empty.
I dont know what exactly changed. But with that update the spawning from delightful dirt broke for some mobs. Mobs such as bees (vanilla and modded) do not spawn anymore. I think it's because of them not spawning the nornal way but through hives.
I am not sure if it is the tag or something else in the update but I don't see anything else on the changes
ya, there is no way the addition of these tags would prevent them from spawning on it, unless some mod, or datapack, is adding them to the tag.
Hm alright interesting. I am playing AllTheMods6 and reverting your mod version to a version prior to march it fixes it.
Thanks for your help tho
The reason i see why they arent spawning, is we check for MobCategory.CREATURE, which is passive mobs, and resourceful bees makes its own bee category. but that hasnt changed, its always been that way.
The reason i see why they arent spawning, is we check for MobCategory.CREATURE, which is passive mobs, and resourceful bees makes its own bee category. but that hasnt changed, its always been that way.
Yeah I don't get it either. I just tried again and on the newest it doesn't work and on an older it works. Only changing the MGU version.
But I can just play on the older version thats fine by me