[Issue] Witch's abilities are not working properly, Also a suggestion! :)
beautiful-lunatic opened this issue ยท 4 comments
I am also having issues with the witch origin and the potion effects not working properly. An example of this is I am underwater and using my potion effects, I get feather falling instead of underwater breathing.
Also a suggestion with the Evoker origin - Maybe we can use the secondary power button to summon a Vex to fight for you, but at the cost of some health?
Also, the evoker (and witch) origins should be able to ride a ravenger!
Otherwise, awesome mod!
What version of the mod are you using?
The evoker and witch origins should have the ability to ride ravagers.
And I thought about adding summoning vex to the evoker, but felt it would be unbalanced.
Me and some members of my discord have been working on a bit of a illager origin rework, which would include the witch, and evoker.
What version of the mod are you using?
The evoker and witch origins should have the ability to ride ravagers.
And I thought about adding summoning vex to the evoker, but felt it would be unbalanced.
Me and some members of my discord have been working on a bit of a illager origin rework, which would include the witch, and evoker.
Hey! I am using moborigins 1.5 and as of I now, trying to ride a ravenger crashes a game (unless using origins to become an illiger) and the witch/ potion uses is broken.
And that makes sense, maybe using up 1/4 - 1/2 health summons a vex? (For evoker)
Hhhhhh I meant using identity to ride the ravenger instead of origins
What version of the mod are you using?
The evoker and witch origins should have the ability to ride ravagers.
And I thought about adding summoning vex to the evoker, but felt it would be unbalanced.
Me and some members of my discord have been working on a bit of a illager origin rework, which would include the witch, and evoker.
I meant using identity instead of origins to ride the ravenger.