Disabling spawn all creatures.
Tkhakiro opened this issue ยท 3 comments
In your mod, really miss the optional ability to disable the spawn of all creatures (hostile, neutral and peaceful) in the "working" radius of the crystal.
Thats a good thing to have as a configurable option.
Although I dont see the benefit in disabling pacific mobs entirely (they can be disabled in vanilla by overflowing the pacific mobcap in the spawnchunks). Could be better to have a configurable list of mobs that should not spawn, with options like
#pacific
#hostile
#aquatic
#all
Specific mobs
I think fans of skyblocks will find it very useful to completely disable the possibility of all possible creatures appearing.