Model Gap Fix

Model Gap Fix

17M Downloads

I found a visual bug

ArtyAS2 opened this issue ยท 6 comments

commented

Items in hand (such as sword, fishing rod, crossbow etc) are basically perfect now with this mod, however when you stay away, it seems that the fix stops working properly and the enchantment starts to look buggy. I tested it in vanilla and the same thing happened.

It happens the same way in the frame, in the hand and floating on the ground. It's as if the mod had solved almost the entire bug, however it still persists in this perspective.

2024-10-20_06 28 39a
2024-10-20_07 48 58

Can you fix this? I beg

commented

Well that's another issue it seems. It's Z fighting when they are far away due to rounding imprecision. Does this happen with vanilla texture pack?

commented

Actually yes, except when I use Vanilla Tweaks texture, however it's a fix for vanilla only and ins't universal of course.
I'm also not using any mods that could cause this, just fabric and sodium + lithium, version 1.21.

2024-10-20_08 16 33

commented

Well that's another issue it seems. It's Z fighting when they are far away due to rounding imprecision. Does this happen with vanilla texture pack?

Look at my message above

commented

ill look into this. not sure how to tackle it tho. these sort of z fighting happen all the time when you get fat away from stuff that's realy close together

commented

ill look into this. not sure how to tackle it tho. these sort of z fighting happen all the time when you get fat away from stuff that's realy close together

So it's impossible to fix it by the mod? Just by the model/item of each texture?

commented

@MehVahdJukaar The Badlion launcher managed to fix this z fighting when viewed from afar, maybe you can port from there if it's not closed source or something.