
[NeoForge/1.21.1] Continuity breaks animated machines when a connected texture resource pack is loaded
murrty opened this issue ยท 0 comments
The animations of machines stop animating when Continuity and a resource pack with connected texture are both loaded.
Steps to reproduce
- Create a Minecraft 1.21.1 instance with NeoForge, Modern Industrialization, and Continuity1
- Run the instance
- Load a resource pack with connected textures2
- Load into a world and verify any active machine has a working animated texture.
1 The latest versions of NeoForge, Modern Industrialization, and Continuity are affected.
2 The pre-included 'Default Connected Textures' will trigger this bug.