Textures in "textures/blocks" instead of "textures/block"
lukebemish opened this issue ยท 6 comments
The vanilla convention is for block textures to end up in textures/block
, not textures/blocks
. As MI doesn't follow this convention, unexpected behavior can result when combined with other mods that might have this expectation. See lukebemishprojects/ExcavatedVariants#44.
We'll probably fix some of these as we work on more datagen (soon TM), but it would be easier for you to check blocks/ than for us to change everything. Especially since it's reasonable for us to assume that we place these textures in whatever folder we prefer.
Yes, I understand this; however, I will only check the vanilla convention places, as for the most part I don't actually check this; it's a bit of an edge case already. I rely on blockstate files instead. However, as modern industrialization uses neither blockstate files nor block models, my mod is forced to guess at the texture location.
We do actually use blockstate files but they are generated via arrp for the moment. That will be solved soon.
Yes, that makes sense; since my mod uses arrp as well, it can't see files generated by arrp by other mods.
Ah I see, should be resolved soon yeah. I'll reopen this just to remember, actually.
Fixed with #300.