Material textures are not loaded on initial generation
TheStaticVoid opened this issue ยท 2 comments
MI version: 1.6.16
MC version: 1.19.2
When creating new materials with the MI material builder, the texture for the parts are correctly generated but are then not loaded in the game until the game is restarted.
Steps to reproduce:
- Remove any generated
modern_industrialization
folder in the root MC directory - Add a simple startup script to create a material. i.e.
e.createMaterial('test', 'test', 0x270ed1,
builder => {
builder.addParts('dust')
});
- Ensure datageneration and loading generated resources are true in the config
- launch the game and you can see the texture missing for the item in REI
- restart the game and then you can see the texture
Upon messing with it more, if new part textures are generated during startup, ALL of the custom part textures fail to load