Allow KubeJS to register custom fluid pipes with different per-node throughputs
James103 opened this issue ยท 0 comments
For example, being able to register low-pressure pipes with less capacity for the early game, and high-pressure pipes with more capacity for the late game.
Example use case: create different tiers of fluid pipes, such as the following:
- Low Pressure Fluid Pipe: 125 mB/t per node
- Medium Pressure Fluid Pipe: 1,000 mB/t per node
- High Pressure Fluid Pipe: 8,000 mB/t per node