1.16 Maybe there is a mistake with async_locator
2929762171 opened this issue · 8 comments
Does it occur in a standalone instance with only ModernFix (plus maybe a mod that adds a custom structure, if it doesn't happen with vanilla structures)?
它是否发生在仅具有 ModernFix 的独立实例中(如果它不会发生在普通结构中,则可能加上添加自定义结构的 mod)?
I'll test it when I have time, I'm a little busy this week...
Same. I tried to reproduce it with a clean instance, but finding a treasure map in vanilla killed me lol.
Async Locator seems to have fixed this bug in the June update, so maybe we should synchronize with upstream?
https://legacy.curseforge.com/minecraft/mc-mods/async-locator/files/4593926
I've made some changes to improve reliability of this feature in the next release (testable now with the beta in the README). In my tests, vanilla structure maps seem to work without issues.
It did work, but it was a little slow to load.
And it still doesn't work properly in command " /loot ".
Like:
/loot give @p loot minecraft:chests/shipwreck_map
Good catch; it seems to be an issue with the original Async Locator mod as well (which my patch is a backport of), so I've reported it there: thebrightspark/AsyncLocator#10