Crash 1.16.5
Redls07 opened this issue · 13 comments
Mod version 1.10.1
Known issue with Dynamic Trees - they have buggy code in their blocks which just so happens to work fine with vanilla. Unfortunately I can't easily fix it from my side.
I might tweak ModernFix's caching logic to behave more like vanilla, in order to avoid outright crashes if there is a buggy mod.
I think it's an incompatibility with Better Loading Screen, the only way to fix this would be to automatically disable the optimizations on my side if its installed (which would slow down the launch). I'd suggest just not using Better Loading Screen.
Yeah, tried to run the game without it, and there is no crash. Thank you for the quick response and for your work. Game loading decreased from 2 min 50 sec to 1 min 10 sec
At some point I'm thinking I will add my own idea of a loading screen directly in ModernFix.
Another crash, this time when trying to create a world
crash-2023-03-17_09.46.55-client.txt
This is an incompatibility with Lightspeed that is on my list of things to fix. For now you should just run without Lightspeed; there shouldn't be much performance loss as at the moment, ModernFix implements mostly the same optimizations.
I just pushed 1.11.1 with a fix; it may take a little bit to get approved on CurseForge.