ModernFix

ModernFix

72M Downloads

Crash 1.16.5

Redls07 opened this issue · 13 comments

commented
commented
commented

Known issue with Dynamic Trees - they have buggy code in their blocks which just so happens to work fine with vanilla. Unfortunately I can't easily fix it from my side.

DynamicTreesTeam/DynamicTrees#758

commented

It would be great

commented

I might tweak ModernFix's caching logic to behave more like vanilla, in order to avoid outright crashes if there is a buggy mod.

commented

I think it's an incompatibility with Better Loading Screen, the only way to fix this would be to automatically disable the optimizations on my side if its installed (which would slow down the launch). I'd suggest just not using Better Loading Screen.

commented

Yeah, tried to run the game without it, and there is no crash. Thank you for the quick response and for your work. Game loading decreased from 2 min 50 sec to 1 min 10 sec

commented

At some point I'm thinking I will add my own idea of a loading screen directly in ModernFix.

commented

If it can be disabled in the config, if someone doesn't like it, then why not

commented

Another crash, this time when trying to create a world
crash-2023-03-17_09.46.55-client.txt

commented

This is an incompatibility with Lightspeed that is on my list of things to fix. For now you should just run without Lightspeed; there shouldn't be much performance loss as at the moment, ModernFix implements mostly the same optimizations.

commented

I just pushed 1.11.1 with a fix; it may take a little bit to get approved on CurseForge.

commented

Everything works, thanks a lot! 62 seconds with Lightspeed :)