Client crashes on recipe lookups
Sir-Will opened this issue ยท 2 comments
hey,
there is currently an issue which crashes the client if you do the following:
- load a world
- lookup a recipe
- unload the world (go in to the main menu)
- load the world again
- look up a recipe again
The issue happened with inscriber and mekanism recipes:
Mekanism crash:
http://pastebin.com/svWMyEsk
AppliedEnergistics crash:
http://pastebin.com/DY9f9nPd
Versions:
ModTweaker 2-0.7.5
appliedenergistics2-rv2-beta-14
Mekanism-1.7.10-7.1.2.185
NotEnoughItems-1.7.10-1.0.4.90-universal
It's a known issue with scripts being reloaded. Basically these recipe handlers get cached on launched (or the AE2 one does at least) and don't appreciate the contents of these handlers being changed at runtime. The only way this could really be fixed on Mod Tweaker's end would be to blacklist them from being reloaded somehow, but you'll need to convince someone to put in a pull request to do this.