Metallurgy 4: adding/removing recipes to Alloyer causes crash
PitchBright opened this issue · 9 comments
Sample recipes added in script:
mods.metallurgy.Alloyer.addRecipe(Metallurgy:base.dust:0, Metallurgy:vanilla.dust:0, Metallurgy:orichalcum.ingot * 2);
mods.metallurgy.Alloyer.removeRecipe(Metallurgy:steel.ingot);
Crash report: http://pastebin.com/2iK5UGN1
Oh, so it works fine if the server boots with the script… but once it gets reloaded with the "/mt reload" command, it borks out?
Also, does that apply to "/minetweaker reload" command (I'm assuming it does).
Does that mean there is no solution? Or should I be doing something differently?