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[Enhancement] Add TinkersConstruct Smeltry Fuel possibility

BakermanLP opened this issue · 14 comments

commented

Hello,

would be nice to have a possibility to add some other fuels to the smeltery of TinkersConstruct

Michael (aka BakermanLP)

commented

I looked at the code, should be pretty easy to add the support for smeltery fuel.

commented

Take a look at jsonables, dors exaclty this

On Friday, June 26, 2015, Zixxl [email protected] wrote:

I looked at the code, should be pretty easy to add the support for
smeltery fuel.


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#164 (comment)
.

commented

But add this feature to Modtweaker would be nice too!

commented

I just don't see the point in adding the exact same feature to 2 of my own
mods.

On Friday, June 26, 2015, Martin [email protected] wrote:

But add this feature to Modtweaker would be nice too!


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#164 (comment)
.

commented

You can add fuels in Gregtech Machines with minetweaker too. I think adding Fuels have to be in Modtweaker for my opinion. Why I have to add a new mod only for one or two lines of code?

commented

Because it is not 2 lines of code? Modtweaker is for recipe tweaks, not
adding things like the fuel would be.

On Friday, June 26, 2015, Martin [email protected] wrote:

You can add fuels in Gregtech Machines with minetweaker too. I think
adding Fuels have to be in Modtweaker for my opinion. Why I have to add a
new mod only for one or two lines of code?


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#164 (comment)
.

commented

Was actually 50 lines of code.

commented

It is not being lazy, it is just that there should not be any reason for me to write code twice.

commented

Aka lazy. Then let someone else do it.

commented

I am, if you looked in irc a while ago, I told @Zixxl why I didn't want to do it, and said I had no problem with him doing it

commented

Jared it doesn't matter if it exists in both of your mods. Most of the people use Modtweaker, not JSONables. If you are too lazy to do it, I am sure @Zixxl is able to figure it out.

commented

Added commands:

mods.tconstruct.Smeltery.addFuel(Liquid, (int)Power, (int)Duration)
mods.tconstruct.Smeltery.removeFuel(Ingredient)

Examples:

mods.tconstruct.Smeltery.addFuel(<liquid:water>, 1300, 80); // adds water as fuel

mods.tconstruct.Smeltery.removeFuel(<liquid:lava>); // remove lava
mods.tconstruct.Smeltery.removeFuel(<*>); // remove all fuels
commented

Thank you very much. Works great in our modpack. Top support!

Zixxl [email protected] schrieb am Di., 14. Juli 2015 um 14:24 Uhr:

Added commands:

mods.tconstruct.Smeltery.addFuel(Liquid, (int)Power, (int)Duration)
mods.tconstruct.Smeltery.removeFuel(Ingredient)

Examples:

mods.tconstruct.Smeltery.addFuel(liquid:water, 1300, 80); // adds water as fuel

mods.tconstruct.Smeltery.removeFuel(liquid:lava); // remove lava
mods.tconstruct.Smeltery.removeFuel(<*>); // remove all fuels


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#164 (comment)
.

commented

Added to ModTweaker2 0.9.0. Please update!