ModTweaker

ModTweaker

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[Bug][Compat] Thaumcraft additional aspect

drakray opened this issue · 11 comments

commented

Issue Description:

I can't use aspect from other mod than Thaumcraft in setAspect, namely Tempus and Spatium from Planar Artifice.
Ingame, before restarting with the script, /ct syntax say everything is ok, and /ct thaumcraftdump list Tempus and Spatium as valid aspect.

What happens:

crafttweaker.log says "Could not resolve " and a bunch of Bytecode.

What you expected to happen:

To add Tempus and/or Spatium to items/blocks

Script used (Please Pastebin or gist your script, posting an unpasted or ungist'd script will automatically close this issue):

14-ThaumcraftPlanar.zs

Minetweaker.log file (Please Pastebin or gist your file, posting an unpasted or ungist'd file will automatically close this issue):

https://www.dropbox.com/s/jbrtyu69gs41vbh/crafttweaker.log


Affected Versions (Do not use "latest"):

  • Minecraft: 1.12.2
  • Forge: 2702
  • Crafttweaker: 4.1.8
  • ModTweaker: 4.0.12
  • MTLib: 3.0.4

Your most recent log file where the issue was present:

https://www.dropbox.com/s/jbrtyu69gs41vbh/crafttweaker.log

Relevant line:
l#526 : Could not resolve
l#7003 : ThaumcraftDump start
l#7249/50 : Aspect from Planar Artifice
l#8737-8779 : /ct syntax with no error

/ct hand on Spatium Vis crystal : thaumcraft:crystal_essence.withTag({Aspects: [{amount: 1, key: "Spatium"}]}), note the capital on key, hence why I tried capitalizing Spatium

commented

I could've sworn there was an issue template that tells people to post more information on what is not working as well as a logs, a simple script, MC info and the like.

commented

sorry, i'll fix that when I get the necessary info, in a couple of minute

commented

OP fixed, I hope everything is in order

commented

strangely, near line 525, script is loaded with "Could not resolve", but Print Out are not

commented

so whatever mod is adding that aspect, is adding it after our scripts are ran, so it doesn't exist as script compile time, I'm sorry but there isn't a fix for this :(

commented

Yeah that's what I thought, I'm moving that to Planar Artifice, asking if they can register their aspect sooner

commented
commented

@jaredlll08 changing mod load order doesn't fix this?

commented

@jaredlll08 is preinit soon enough to register aspect? Thaumic Addition Reconstructed add some aspect in preinit. I can't test it for now, but with it's next version I will.

commented

oki, thanks :D

commented