ModTweaker

ModTweaker

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[Request] Add quantity value to Tinkers' Construct entity melting recipes

TheDeviantCrafter opened this issue ยท 4 comments

commented

Issue Description:

ModTweaker adds CraftTweaker support for Tinkers' Construct. One of these recipes allows you to customize entity melting recipes.

In my testing, this only creates a single milibucket of liquid for each damage tick dealt. I'd like to be able to change the quantity of liquid created per damage tick.

This is my example script:

// Melt cows in a smeltery to get milk
mods.tconstruct.Melting.addEntityMelting(<entity:minecraft:cow>, <liquid:milk>);

A cow only created 5mb of milk before dying, 1mb at a time. A villager (with more health) creates 60 mb of liquid over its life time, 6mb at a time. Liquid emerald is a much more valuable resource than milk.


Affected Versions (Do not use "latest"):

  • Minecraft: 1.12.2
  • Forge: 14.23.5.2838
  • Crafttweaker: 1.12-4.1.18
  • ModTweaker: 4.0.17
  • MTLib: 3.0.6
  • Tinkers' Construct: 1.12.2-2.12.0.135
commented
<liquid:milk> * amount
commented

Did you try <liquid:milk> * 100
?
Damn ninjaed

commented

I guess the documentation needs to be updated.