[Request] Add quantity value to Tinkers' Construct entity melting recipes
TheDeviantCrafter opened this issue ยท 4 comments
Issue Description:
ModTweaker adds CraftTweaker support for Tinkers' Construct. One of these recipes allows you to customize entity melting recipes.
In my testing, this only creates a single milibucket of liquid for each damage tick dealt. I'd like to be able to change the quantity of liquid created per damage tick.
This is my example script:
// Melt cows in a smeltery to get milk
mods.tconstruct.Melting.addEntityMelting(<entity:minecraft:cow>, <liquid:milk>);
A cow only created 5mb of milk before dying, 1mb at a time. A villager (with more health) creates 60 mb of liquid over its life time, 6mb at a time. Liquid emerald is a much more valuable resource than milk.
Affected Versions (Do not use "latest"):
- Minecraft: 1.12.2
- Forge: 14.23.5.2838
- Crafttweaker: 1.12-4.1.18
- ModTweaker: 4.0.17
- MTLib: 3.0.6
- Tinkers' Construct: 1.12.2-2.12.0.135
I believe the docs are fine.
https://docs.blamejared.com/en/#Vanilla/Liquids/ILiquidStack#creating-an-iliquidstack