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Thaumcraft: Salis Mundus Transform - FTB Barrier Block

MokahTGS opened this issue ยท 6 comments

commented

Issue Description:

I'm trying to make a custom Salis Mundus transform and it only seems to work in reverse of what I want. I'm trying to allow the player to transform FTB Barrier Blocks into Weedwood blocks from the Betweenlands mod. The script doesn't seem to work in that direction but works flawlessly in the reverse.

Here's the script that works:

import mods.thaumcraft.SalisMundus;

//mods.thaumcraft.SalisMundus.addSingleConversion(IBlock in, IItemStack out, @optional String research);
SalisMundus.addSingleConversion(thebetweenlands:weedwood, ftbquests:barrier);

Here's what it should be:

import mods.thaumcraft.SalisMundus;

//mods.thaumcraft.SalisMundus.addSingleConversion(IBlock in, IItemStack out, @optional String research);
SalisMundus.addSingleConversion(ftbquests:barrier, thebetweenlands:weedwood);

What happens:

Reversing the block names in the script stops the script from working. There is no error however.

What you expected to happen:

The script should work with any block in any order.

Minetweaker.log file

https://gist.github.com/MokahTGS/7df117a4cc6e431b687e7796830055e8


Affected Versions (Do not use "latest"):

  • Minecraft: 1.12.2
  • Forge: 2847
  • Crafttweaker: CraftTweaker2-1.12-4.1.20
  • ModTweaker: modtweaker-4.0.17
  • MTLib: MTLib-3.0.6

Your most recent log file where the issue was present:

https://gist.github.com/MokahTGS/7e8eb590ece170be31afcd3fc38fc0a1

commented

I'm going to say this is a limitation on the FTB Barrier blocks and how ThaumCraft does infusion.

If it is working in one case but not the other, chances are it has to do with the block you are transforming

commented

I put an issue on FTB quests to see if this can get fixed.

https://github.com/FTBTeam/FTB-Quests/issues/378

commented

After further testing, it's not the FTB block...I tried this with bedrock to dirt and it still doesn't work. Something else is going on here. I'm not sure this issue should be closed.

commented

maybe don't try and replace blocks that are unbreakable...

commented

But that's the whole point

commented

then what you want to do is a limitation on ThaumCraft and possibly minecraft itself.
nothing is broken.
everything is working as intended.